Learn iPhone and iPad Cocos2D Game Development
From Cocoapedia
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[edit] Synopsis
Learn iPhone and iPad Cocos2D Game Development: The leading framework for building 2D graphical and interactive applications published by Apress provides a rock-solid introduction to the Cocos2D iPhone game engine and related tools. It focuses on the process of creating several games made entirely with Cocos2D and little to no iPhone SDK and OpenGL code. Key concepts of the Cocos2D game engine are conveyed and relevant 3rd party tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), Tiled Map Editor (Tilemaps) and others are being introduced.
The author, Steffen Itterheim, maintains a Learn & Master Cocos2D website with resources about the Cocos2D game engines.
[edit] Author
[edit] Publication info
- Publisher: Apress Inc.
- Print Release: November 2010
- Pages: 416
- ISBN13: 978-1-4302-3303-9
- ISBN10: 1-4302-3303-6